
Like all great horror games, Slender is best served in a dark room with a pair of headphones. Boards creak, children whisper, and there are some truly terrifying moments that wouldn’t exist without the impeccable use of audio.

Some impressive sound design surrounds you with an ambient soundtrack and jarring noises, and it really adds to the already creepy atmosphere. Trekking through autumnal forests and rummaging through homes that actually feel lived in make the world of Slender an interesting environment. Some of the better-lit areas look genuinely great. Instead of a dark forest, you’ll wander through abandoned homes, creepy mines, and sunbaked hillsides. The world he haunts is larger and denser, as well. You can't fight him, only run from him, and that in of itself makes him more frightening than most game monsters. Though his iconic design may be simple, I still got freaked out every time I spotted his silhouette in the distance. The Slender Man himself still stalks you with the same terrifying persistence he has in the original, exuding a menacing presence that evolves throughout the story in some unexpected ways. With its clever combination of unsettling pictures and disturbing sounds this is one of the most intense horror experiences available today.Most importantly, The Arrival remembers that the core of any good horror lies in its boogeyman.

"The Arrival pushed me to the edge of sanity. "One of the most terrifying games in recent memory." "Robust narrative, and a darker, more foreboding atmosphere." Added leaderboards for online competition against friends with daily, weekly and lifetime competition scores Experience the fear for the first time or re-live the full game you know and love - now in the palm of your hand.

Slender Man can now stalk you wherever you go. Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since its inception, with Mark Hadley and Blue Isle Studios.
